Friday, February 25, 2011

Tips to become a pro in Counter Strike


So, you wanna be a pro in Counter Strike huh… Quite a big deal, provided the fact that there are lots and lots of great players out there waiting to frag you down.

Now, I have seen a big misconception among amateurs about being a pro. Many people think that being a pro mean playing well ahead of others in the pubs. When in reality a player can only be called a pro when he plays with a clan at organized tournaments in order to earn money. Naturally, these players play well better than others.

Okay, enough of that shit. Now let’s come to the point. If you wanna be a real pro in CS you have to keep in mind that there are two different facets of being a pro. 1. Playing well individually and 2. playing well with your clan (teamwork).

I will touch both these facets separately and provide you with tips which will help you guys improve your game a lot faster. The first tip which does not require a serial number – practice as much as you can. Remember there is no substitute for practice.

Tips for improving individual game:
  1. Be patient and cool while firing. Remember, your cool mind is your biggest friend. Don’t worry, this will come quickly once you start practicing it consciously.
  2. Understand the recoil mechanism and bullet aggressions for every weapon. You may not be using all of them all the time, but its better to know them since while in a match, you will have limited money and hence limited options to buy weapons.
  3. Never shoot while walking or running! Always stop for a fraction of second and fire and move again. The correct technique is called SSCFS – Side step – Stop – Crouch – Fire – Side step. It is quicker done than said.
  4. Never fire more than 4 bullets at a time, when shooting from a distance. Spray only when you are in slapping distance from the enemy.
  5. Practice perfect throw for HE Grenades and Flashbangs. You can get a good tutorial here.
  6. Always aim above the belt of the enemy. Better still if you can aim within the bust.
  7. Learn to do bunny hop. This technique will help you immensely while crossing corners or doors or when you know that a sniper is waiting for you at the other end. You can get a very good tutorial here.
  8. Always use the walk button when in common territory. When you walk (Hold down shift normally) it makes it impossible for others to hear you! Only run when going out of the Spawn area.
  9. Always use crouch while shooting! When you crouch, your aim becomes a lot steady and makes it easier for you to head shot the opposition. It can also confuse your opponent if they think you are standing up when your are actually crouching!
  10. When knifing, use your right-click button on your mouse to attack! If you use the left-click button, it is called slapping and is very weak and can take up to 6-7 hits to kill someone. If you right-click correctly it would take 2 hits to kill someone! (Or 1, if you can head-shot).
  11. If you can't shoot without the cross hair or reticle (the + in the middle of the screen) don't use the sniper rifle. (Remember, we are talking pro here. One wrong shot can cost you and your clan a tournament).
  12. If a flash bomb is thrown towards you then look in the opposite direction with your back pointing towards flash bomb .This will have minimum effect on you and you will not get blind from that flash. This happens in a second so you have to be quick.
  13. Always reload your weapon after killing an enemy. It is useless to drop in front of your next enemy with an empty round.
  14. Know the exact spam spots for every map. If you are sure that you opponent is hiding behind an obstacle / wall then do not hesitate to open fire through that obstacle because in this game your bullets will penetrate through almost everything. Get two good tutorials here and here.

Tips for in-game improvement and better game strategy:
  1. The whole team should always have Kevlar and Helmet (once there is enough money to buy both of them). It almost doubles the chances of winning.
  2. Never overbuy in any round. Buy just what you need. For instance, if you know that there is likely to be a sniper in the enemy team then only go for the smoke bomb, otherwise not. Nothing hurts more than being broke next round and having to save because you went overboard last round on that whole arsenal of equipment.
  3. Divide task among the team like who will lead, who will carry the grenade, who will cover the grenade thrower, who will be the magger, who will be the distracter (if any at all) etc. Let the clan leader decide on the task division.
  4. Picking up a killed fighters weapon is always a cost effective way of upgrading yourself.
  5. Avoid guarding or heading the heat spots alone, unless short of people.
  6. Never go head on with a sniper. Yes, you might be good enough to pick him off in one head-shot far away, but he could also as easily pick you off with a leg shot far away. If it’s absolutely unavoidable, always use the smoke grenade.
  7. If your enemy has seen you at a particular spot, run from there. Surprise is a big factor in this game.
  8. Always plant the bomb in an easy-to-locate spot, so that wherever you guard, you have a clear view of it. Nothing more frustrating than being a super hero and killing four people only to have the last one hiding behind a box defusing because your stupid teammate planted with poor judgment.
  9. Make sure to spread out and have each person guard an entrance of the respective bombsite; there are no results if everyone looks straight at the window.
  10. Patience is the key. If you set up a shot and are waiting there for a person you know is about to peek, just wait. Always trust your teammate's opinion, your own instincts, and never act too rash. That one second between guarding and walking away could be the second that you lost your chance to win.
  11. Do camping where ever required. Camping is like taking a position and waiting for your opponent to arrive and then opening fire. Many people consider this cowardly act but it is 100% legit. Remember, your one and only aim is to win.
  12. Never blow your cover by shooting without seeing your opponent. They will know that you are nearby and they will get alert.
  13. Learn your maps! Seriously this is the best advice you can get. Run around the maps, watch demo's of teams playing, spectate some pub, anything to teach you where people camp or watch from. When you come round corners, aim your crosshair on these places.
  14. Walking or running speed (while carrying different weapons) can be a big factor in winning or losing a game. A couple of seconds late in defusing the bomb and it can take away a whole round. Its absolutely necessary to have a good knowledge of relative speed differences of walking or running when weapon in hand. Refer the below image for a better understanding:


Good luck fragging…

Friday, December 10, 2010

BPO - An unavoidable turmoil for Barack Obama

It is perfectly understandable why the US President, Barack Obama keeps on raising his voice against outsourcing to India. He is the President of US after all. He needs to look after his vote bank. If we recall the most recent incident – speaking at a rally in Parma, Ohio, Obama invited companies to invest more in the US and thus create more job opportunities there rather than creating jobs and profits in other countries. Obviously, he had to keep in mind the upcoming elections in November. In these regard, it is also worth mentioning that in a speech he gave in January, he suggested a $5,000 credit for every job a company created (net new job) and an overall limit of $500,000 per company for availing such benefits. Mind you, this speech also took place on the American soil.

But our point of focus is not the political viewpoint. We will go deeper and will try to see the real picture – both in color and in black & white. Obama is a man of great intelligence and he knows very well that there is no alternative to this outsourcing thing. It may close the doors for job opportunities in the US but it is also impossible to get the job done in the US at the same cost which Indian companies provide. Very big problem. So what he does? He says the thing in America, which American people would like to hear. But as soon as he comes in front of the foreign media he realizes that there is no way other than admitting the truth. In a speech in November this year, he said, "India has world-class companies, many of which are creating and supporting tens of thousands of jobs in the United States, and my administration wishes to encourage more such investment."

Hello Sir, we have not yet forgotten your “Buffalo, not Bangalore” election rhetoric. But its alright. When you say “Whenever I'm asked about Indians taking away our jobs, I want to say: You know what, they've just created 50,000 jobs,” we feel proud for organizations like Wipro, Infosys and TCS. These guys have created so much strength with their service quality and standards that even the President of US (who is considered the most powerful man in the world) is compelled to change his stances.

Guess what, I feel proud to be an Indian.

To read the news reports click Here, Here and Here

Monday, November 15, 2010

Chickenfoot - the new superband with Joe Sat


Chickenfoot is an American hard rock supergroup, comprising ex-Van Halen members Sammy Hagar (vocals) and Michael Anthony (bass), solo musician Joe Satriani (guitar) and Red Hot Chili Peppers drummer Chad Smith. The band released their self-titled debut album, Chickenfoot, on June 5, 2009. Regarding the band's status as a "supergroup", vocalist Sammy Hagar states: "We’re not a supergroup, we like hanging out together and the music is a bonus. We just happen to be in other groups."

While the band's name and logo reference a disparaging term used to describe the peace symbol, the "footprint of the chicken", bassist Michael Anthony asserts that the name originated from initial jam sessions between Hagar, Smith and himself: "there are three talons on a chicken’s foot and there [were] three of us." Later Anthony stated: "it was just supposed to be a bullshit name that we’d used for a while, and then [when] the rumors spread about the band, everybody used that name so we thought, 'fuck it, let’s call it Chickenfoot' - it all comes down to the music anyway." Chickenfoot is planning to hit the studio to record their second album in January 2011.

Its a real concern whether the band members will be able to carry on together for long since history shows that superbands seldom continue long, as the (already famous) band members' egos start clashing. It will be really sad if the same happens to this band because they are creating real good music.

Saturday, July 10, 2010

Back to the Jungle - An Interview with Slash

It’s hard to believe that 2007 marks the 20th anniversary of Appetite for Destruction, and still harder to believe that Slash was only 19 when he and the band first started writing the album. That it was recorded at all remains somewhat of a rock ’n’ roll miracle.
Formed in 1985, Guns N’ Roses—singer W. Axl Rose, guitarists Slash and Izzy Stradlin, bassist Duff “Rose” McKagan, and drummer Steven Adler, as they were listed in the liner notes—lived up to the title of their full-length debut in ways not seen since Aerosmith’s drug-hog heyday and the Sex Pistols’ tabloid-baiting auto-destruction.

The excesses of the band’s early days—the drug addiction, the homelessness, the arrests—have been widely and sensationally reported. So have the shuddering after-effects: McKagan’s exploding pancreas, the stadium riots, fan deaths, as well as the messy break-up and chronic megalomania that today leave Rose as the only remaining original member of a group bearing the name Guns N’ Roses.
But more crucially, those early days are documented on the 12 songs that make up Appetite. “We lived in an intense party atmosphere and were the Antichrists of the neighborhood, so there was a lot of social tension that was definitely amusing,” says Slash in a chilled-out voice that belies his aggressive yet lyrical guitar style. “Those were some really great times, and it was definitely reflected in the music. It’s one of the reasons that particular album means a lot to me. We did the whole thing our way.”

If the band’s lifestyle (deathstyle?) teetered on the proverbial brink, it was a dedication to the music that provided order in their lives and momentum to the recording. In the ways that mattered, Slash assumed an almost workman- like approach to the job, albeit it one catered by Jack Daniels and overseen by a talented and sympathetic producer, Mike Clink.

“I was rolling into the studio every day at 12 o’clock, and I would be done at 9 or 10 at night. But after that, I had no idea where I was going to go or how I was going to get around or where I was going to sleep. So every morning, Clink would be like, ‘I wonder if Slash is going to make it in today?’ It was just the lifestyle I was living. It was constant chaos. But I would show up at noon every day like clockwork, open up a bottle of Jack Daniels, pour it in some coffee, and that’s how we did all the guitars.”

To celebrate the 20th anniversary of Appetite, Slash sat down with Guitar Edge to share his memories of the album, song by song. When prompted that “Welcome to the Jungle” opens the set, Slash says, “Is that the first song?” He adds a disclaimer: “I haven’t done an interview like this, so bear with me. This is all to my own personal recollection. You can quote me on it, but it doesn’t mean it’s totally accurate.”

But as with his guitar playing on Appetite, it’s not the accuracy that counts, but rather its spirit. And as always, Slash has spirit to burn—and a good degree of accuracy, as it turns out.To enhance the experience as you read along, I’d recommend you cue up the album, turn up the volume, and press Play. You’re in the jungle, baby….

“Welcome to the Jungle” is such a classic opening track and a great introduction to the band. Do you remember how it came together?
“Welcome to the Jungle” started out with the main riff of the song, that descending riff, which I played for Axl at my house one afternoon. I have a vivid memory of that. At some point later on, the band was rehearsing and Duff came up with the breakdown section in the middle and I came up with the intro. That part was written with the delay in mind—I think I had just gotten one of those Boss delay units. It was one of those things where the synergy was such that the song came together in one afternoon. I remember the lyrics being especially poignant because they were written about Axl’s experience in the streets and his whole summation of moving to Hollywood.

“It’s So Easy” is the next song… “It’s So Easy” was a song that basically was written with West Arkeen. West was a really good friend we did a lot of writing with, especially Axl. When that particular song was first written, it had this light, strummy feel because it was written with open chords. It was a lot slower. It was very cool, though—sort of beatnik-sounding. It sounded like it was written on the back of a train. I turned it into more of a power-chord type of deal. There were a couple of riffs I introduced to it, and it sounded a lot more rocking by the end. That was always my forte—anything that was written on acoustic or an electric played at less than 11, I would always turn it up to 12.

This song, and almost every song on the album, has a great beginning, middle, and end—the elements of good storytelling. Was there a conscious effort to structure the songs that way?
That’s another one of the magical things about the band at that time—it always came together in a subconscious way. You might hear something in your head and apply it. We’d just get excited about anything that sounded good—at least from a musical point of view. I think Axl’s approach as a singer and a lyricist was a little more methodical.

And what about “Night Train”?
“Night Train” is a funny story. We wrote the chorus when Izzy, Axl, and I were walking around Hollywood drinking Night Train. At the time, it was just sort of a day in the life. Then Izzy and I were hanging out at this little studio apartment we used to live in and we got the basic arrangement down. Then I got the flu or strep throat or something, and Duff, Axl, Izzy, and Steve managed to get more of the arrangement down without me. I remember being completely pissed off because I couldn’t be there. I hated missing anything.

The end of that song has one of your great blazing solos. It’s funny, too, because if I were to play that same solo now, it would be way more fluid. But part of the beauty about that solo is that I wasn’t technically capable of playing as fast as the song was going, so the solo has a little bit more of a rocky feel to it, which is cool.

And the next song, “Out Ta Get Me,” doesn’t let up the pace at all.
It started with that intro lick, which was Izzy’s, and I remember hearing it and going, “That’s awesome!” The was the song sounds on record is exactly how it sounded in my head from the second I heard that riff. Izzy’s stuff was always easy to expand on. He would always have a classic line that you could make into some humongous riff. We just ripped into that lead line.

You’re known as a soloist, but you also have a talent for weaving all of these little parts into an arrangement.
We weren’t what you’d call a patient lot, so spending a lot of time working on one particular tune wasn’t really our forte. But if something hit you right away, the ideas just started coming out. That was definitely the time when the littlest thing would trigger a whole chain reaction of ideas. You’d almost be tripping over yourself coming up with new ideas as the song progressed. That was fun.

Next is “Mr. Brownstone,” which was pretty controversial at the time.
I guess that was the most direct heroin- suggesting song on the record. Izzy and I wrote that sitting in his apartment, loaded. And as most junkies do, we started writing lyrics about the perils and the boredom of the whole thing, the sort of redundant process we were immersed in.

Were you actually heavy users at that point?
It was sort of on and off. There was a heavy point in the beginning, and then it was like a whenever-you-can-get-it kind of thing. But, yeah, by that point we were pretty strung out. At least Izzy and I were. There was a period of about a year, after we got our record deal and before we went into the studio, when the band didn’t do anything. During that period we were partying pretty hard. We were looking in all different directions for any kind of entertainment. Plus, they gave us a little bit of money, which at the time seemed like a lot. My biggest saving grace was probably that I was so committed to guitar playing. No matter how crazy I got, I always had that focus to keep me together. It a huge priority that took precedence over everything. That’s what kept me from going down the toilet like most people do when they go to that extreme.

The tone of the album changes a bit with“Paradise City.”
We had a manager courting us at that time, and she gave us a ride to San Francisco to play a gig with Jetboy. While heading back in the van, we started writing “Paradise City.” It started off with those basic chords and then the melody, and I remember writing the words. Originally it was “Take me down to Paradise City, where the girls are fat and they got big titties” [laughs], which we changed into “where the grass is green and the girls are pretty.”

When was the synthesizer part added to the song?
That didn’t come in until Axl was putting his vocals down on the record, so I had no idea about that until we got to the mixing stage. All of a sudden here was that part. Being the guitar purists that we were, Izzy and I were like, “Whoa, whoa, whoa!” But Axl won that battle, so it stayed on there. All things considered, it was never that big of a deal, but it introduced a certain electronic thing that didn’t fit well. Axl had a tendency to do that from time to time—to bring it in on the back end.

And “My Michelle” opens with that chiming intro, which gives it a real “doomy” feel.
Basically, it started with the heavy riff. I remember doing the riff first, then making up the intro to it. I’m really into good intros. The Stones, the Beatles, the Who, and Aerosmith often had great intros, and those were some of my favorite songs of all time—something that started off quiet and crescendoed into this big crash. If I ever came up with a good riff, I’d always have to think of a cool intro to support it.

Next is “Think About You,” which always sounded out of place to me. The chorus sounds almost like a New Wave song. That’s a song that Izzy had in its entirety when we first started. I was too lightweight. But at the same time, it was one of those songs where Izzy had written the lyrics, so it was sort of like that Aerosmith song “Combination” [on Rocks], which Joe Perry wrote. It was Izzy’s babbling “Combination” song. I never a big fan of it because it was just enjoyed recording it, though. I managed to get some ideas down and could walk away feeling satisfied with the way the song sounded.

And what about “Sweet Child O’ Mine”? That was such a huge MTV hit.
That song was written after we were signed and there was nothing much to do. Another management team was courting us, and these people went so far as to lease us a house above Griffith Park. We pretty much demolished the place. But I remember Duff, Izzy, and I were sitting in the living room next to the fireplace—we had no TV set—and I was playing the intro riff and they were playing chords behind it. And next thing you know, it was turning into something. I really just thought of it as a joke, but lo and behold, Axl was upstairs in his bedroom and he heard it and started writing the words. The next day, we were rehearsing at Burbank Studios—doing a preproduction kind of thing—and Axl wanted us to play what we had been playing the night before. Pretty soon, it shaped itself into a song, and all of a sudden it took on this serious kind of tone. It was really hard for me to accept, but that song became Axl’s favorite. I think a lot of it had to do with the lyrics. They had a serious, personal side to them.

Was there some contention in the band about playing a ballad?
I don’t think anyone in the band had as much of a problem with it as I did, because I was just such the hard-rock guy. Some ballads I could deal with, as long as they were bluesy. But “Sweet Child O’ Mine” seemed completely sappy. Not so much from a lyrical point of view, but that whole intro riff. I like playing the solo section, but I would’ve written that song off as history if anyone else had complained about it. I had no idea it would become the biggest song the band ever did.

And “You’re Crazy”?
“You’re Crazy” was written around the same time as “Mr. Brownstone.” It was originally a slow acoustic song that we wrote while sitting in the living room one night. Then Axl, Izzy, Duff, and I went down to a rehearsal studio that we were working out of and, of course, turned everything up to 12. All of a sudden, it took on this real breakneck speed. Axl actually enjoyed making the adjustment.

“Anything Goes” is quite different.
It has a talk box part on it. “Anything Goes” is one of the older songs on record. If you look at the credits, there are a lot of writers listed for this one because that song was around before Axl and I first hooked up. By the time Guns N’ Roses got to it, we’d changed the chorus and the verses around, and Axl rewrote the lyrics. When I recorded the solo on it, I bounced back and forth between the talk box and the electric guitar. If you listen to it, the talk box dips in EQ when it switches over. I didn’t know any better because I didn’t have one to use live. I remember when we were mixing it, Izzy asked, “Did you mean to do that?” I was like, “Just shut up.”

And, finally, “Rocket Queen.” You play some nice slide on this one.
That was a riff I had when Duff and I first hooked up. We had a band together with Steven way before Guns started. We had that riff, and at some point I brought it back into the band. The chorus was something Axl had been working on that had nothing to do with the rest of the song, but we somehow managed to incorporate it. It was a pretty interesting operation because the chorus was in a completely different key. I remember when we played it live I would have my roadie bring me the slide, but by the time that song came up in the set, he’d be drunk. And by the time he got it on my finger, the solo section would be over [laughs]. It was very Spinal Tap.

When Appetite was finished, did you have any idea the album would become such a classic?
We had no idea it was going to be such an iconic record. Who would’ve thought? We had no idea that was going to happen, even a year after it was released when we were still just an opening band. We didn’t really see the developing onslaught of fans and how important a statement that record was. When I was a kid, there were certain bands and certain records that were the most important background music of my life. And the fact that this record turned into that for so many people, I could never ask for anything more. Regardless if the band couldn’t keep it together, that one thing alone was totally worth it.

And this wouldn’t be an interview about Appetite without the obligatory question: Can you see the original line-up ever getting back together?
There’s no real easy, positive answer for all of it. There’s been a lot of negative stuff bandied around over the last ten years, but I’m way past saying anything negative. As far as the band ever getting back together, it’s so far-fetched. I think Izzy’s gone and jammed with them a couple of times, but I don’t think anyone has any interest. I’ve obviously moved on and have a lot to do with Velvet Revolver, so that’s where my head is. Obviously it’s not an idea that I’m entertaining in any way, shape, or form at this point. I think the more time that passes, the less likely it will happen—and it was pretty unlikely five years ago.

What can you tell us about the new Velvet Revolver disc?
When we did the first one, it was great because we all came together and just blew that one out and had a great time doing it. Now, everyone’s individual talents are coming to the forefront and it’s becoming one of those records where, from the songwriting point of view, everyone’s really shining. We didn’t take a lot of time on the first one— that was a very spontaneous record. So this one has been a little more like everyone’s best effort.

Courtesy: GuitarEDGE

Jimi Hendrix and George Fullerton to be Inducted into Fender Hall of Fame

Fender Musical Instruments Corp. is proud to announce that it will honor rock legend Jimi Hendrix and founding employee George Fullerton at its fourth annual Fender Hall of Fame Induction Ceremony, 4 p.m. to 5 p.m. on Fri., Aug. 13, 2010, at the Tempe Center of the Arts in Tempe, Ariz.

The Fender Hall of Fame was created in 2007 as an annual celebration of Fender founders, artists, leaders, innovators and other historically significant figures, and as an institution in which their contributions to the company’s legacy are permanently commemorated.

Special guests at the 2010 induction ceremony will include Janie Hendrix, Eddie Kramer, Geoff Fullerton, Kenny Wayne Shepherd and Chris Layton.

Janie Hendrix, CEO of Experience Hendrix LLC, is the central figure in preserving and protecting the ongoing legacy of her legendary stepbrother, Jimi Hendrix. As the head of the Hendrix estate for nearly a decade, she will be present at the induction ceremony that afternoon to accept the honor on behalf of Jimi Hendrix and the Hendrix family.

Over a career spanning nearly half a century, world-famous recording producer and engineer Eddie Kramer is well known as the man who recorded Jimi Hendrix; playing an integral role in recording every seminal Hendrix album from the 1967 debut Are You Experienced to 1971’s The Cry of Love. Kramer is unquestionably one of the most renowned and well-respected producer/engineers in rock history; his work has also included famous albums for the Beatles, the Rolling Stones, Led Zeppelin, David Bowie, Peter Frampton and many other artists.

Fender’s own Geoff Fullerton is the son of George Fullerton, one of Leo Fender’s best friends, first employees and key right-hand men during Fender’s original 1940s-1960s golden age. A generation later, Geoff Fullerton has lent his own talents as a builder to the Fender Custom Shop in Corona, Calif.; he remains there today and will be on hand at the induction ceremony to accept the honor on behalf of his father and family.

The fourth annual Fender Hall of Fame Induction Ceremony will also feature a musical performance by noted blues guitarist/singer/songwriter Kenny Wayne Shepherd, ably backed by premier electric blues drummer Chris Layton, formerly of Double Trouble and also known for his work with a variety of artists including Storyville, Arc Angels, Doyle Bramhall II and many others.

About the Inductees

James Marshall “Jimi” Hendrix (1942-1970) is universally hailed as the greatest electric guitarist in the history of rock and one of the most influential musicians of the 20th century. In the annals of rock history—and especially in Fender history—he towers above all others as an artist whose life and work were as phenomenal as the era which he helped to define and personify.

Innovative, enigmatic and astoundingly talented, Hendrix pioneered an explosive new role for the electric guitar in the latter 1960s over the course of a meteoric career that was as musically adventurous as it was all too brief. Indeed, one can only speculate on the even greater musical heights he would have achieved had he lived beyond the age of 27.

With bands the Jimi Hendrix Experience and Band of Gypsys, he recorded groundbreaking hit singles and albums, including Are You Experienced and Axis: Bold as Love (1967), Electric Ladyland (1968) and Band of Gypsys (1970), all of which are as acclaimed and influential today as when first released. A mesmerizing performer, Hendrix also turned in unforgettable concert moments, including his literally fiery performance at the 1967 Monterey Pop Festival and his immortal appearance at the 1969 Woodstock Music & Art Fair.

With his Stratocaster guitar slung upside down and his artful and inventive use of distortion, feedback, and other effects, Jimi Hendrix bequeathed to the world an artistic legacy so powerful that he has transcended mere stardom to become a worldwide cultural phenomenon that endures to this day.

George William Fullerton (1923-2009) played a pivotal role during Fender’s original 1940s-1960s golden age.

In the mid-1940s, as a gifted artist and working musician with a keen interest in electronics, George became friends with Leo Fender. The two men eventually became business associates after Leo personally enlisted George to sign on with the fledgling guitar and amplifier company. With his artistic sense and natural ability to translate ideas into practical processes and machinery on the shop floor, Fullerton contributed to the creation of several of the most important musical instruments of the 20th century, including the Telecaster®, Stratocaster, Precision Bass® and Jazz Bass® guitars.

George Fullerton reported to work at Fender on Feb. 2, 1948, after performing several years of side work for Leo. He ran the small shop and supervised the crew during those first formative years, bringing a congenial, family-like atmosphere to the feisty young company. He became vice president in charge of production in April 1959, and from that early era through the 1960s, he remained both well liked by everyone at Fender and steadfastly loyal to Leo, with whom he remained a lifelong friend and business partner long after both men retired from Fender in 1970.

For more information visit: Fender

News courtesy: PREMIERGuitar

Gibson Launches Collector's Choice Custom Shop Series

Gibson Custom Shop has debuted a new series of guitars directly modeled after famous originals now in the hands of collectors. The Collector's Choice series launched with Collector's Choice #1, a 1959 Les Paul in British-born collector Melvyn Franks' collection. The original Les Paul that this Custom Shop replica is based on was what is considered by some to be the Holy Grail of Holy Grail Les Pauls. The original was owned by Gary Moore and used on recordings with Thin Lizzy, including “Still in Love with You” and “Waiting for an Alibi,” and afterward, as a solo artist. This Les Paul is also the "Peter Green Les Paul" that was rumored to be once owned by Peter Green and used on early Fleetwood Mac recordings, then later given or sold to Gary Moore by Peter.

Collector's Choice #1: Melvyn Franks Butterscotch VOS version

The original features a highly figured top and a beautiful, faded “unburst” finish, and the wiring and orientation of the neck pickup has been reversed to create a unique “out of phase” middle position tone. The Collector's Choice #1 guitars will be available in two options: Gary Moore Butterscotch Aged and Melvyn Franks Butterscotch VOS. Both versions feature period-correct details: rounded ’59 neck profile, Deep-Amber “Unburst” finish, “reverse-phase” BurstBucker humbuckers, bumble bee tone capacitors, nickel-plated Sperzel tuners, deep-set long neck tenon, correct body top binding in the cutaway, missing silver inserts on the top two “Top Hat” control knobs, and 17-degree back-angled headstock. The Aged version will be limited to 150, carry a Certificate of Authenticity signed by Gary Moore, and retail at $12,468. The VOS version will be limited to 300 and retail at $9,174.

Collector's Choice #1: Gary Moore Butterscotch Aged version

For more information visit: Gibson

Source: Gibson

Saturday, July 3, 2010

PureSolo Announces Mark Knopfler Guitar Competition


Guitarists are invited to audition online for the chance to win a one-to-one mentoring session with Mark Knopfler.
PureSolo.com the online music recording community has teamed up with guitarist Mark Knopfler to launch an online guitar competition, in which guitarists are given the chance to win a master class with Knopfler at his private studios in London.
The competition’s unique method of entry offers guitarists the opportunity to take the place of Knopfler on three original recordings. These tracks have been specially remastered with the lead guitar part removed and entrants are invited to re-record this part in their own style.
Guitarists without access to recording equipment need not worry as all the tools needed to create their competition entry are provided at PureSolo.com. The site boasts an online recording facility that makes it easy for anyone to record music using just a microphone and computer.
Once submitted for entry, songs can be played and rated by other members of the PureSolo community, eventually creating a shortlist from which the winning recording will be chosen by an expert panel of judges including Mark Knopfler.
Joining Mark on the judging panel are Chris Vinnicombe, Guitar Editor at MusicRadar.com; and HP Newquist, author and founder of The National Guitar Museum. The competition launched on the June 14 and will run until August 31. The original backing tracks required for entry are exclusively available at PureSolo.com and are priced at £1.99 (approximately $3). Once purchased, PureSolo tracks can be re-recorded an unlimited number of times.
The competition prize includes a return economy flight from anywhere in the world and two nights in a five-star hotel in London. There will also be a prize for the competition’s runner up, a Fender guitar, courtesy of The National Guitar Museum

For further information visit: PureSolo

News Courtesy: PREMIERGuitar